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Minecraft Enchantment Cost

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When planning a complex enchantment, work backwards from the finished item. Write down every enchantment, sort by cost (cheapest first), combine books pairwise from cheapest up, and apply the final combined book to the item last. This method minimizes prior work penalties and prevents 'Too Expensive' blocks.

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The prior work penalty system in Minecraft was designed to discourage players from creating impossibly powerful items through unlimited anvil combinations. Notch (Markus Persson) originally proposed the system, but many players argue the 39-level cap was set too conservatively, blocking legitimately desirable combinations.

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Reviewed May 2026
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